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My Work

These are the works that I'm proud of the top are the most recent ones click the photo to download or take a closer look at them.

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Super Selectos Internship

July 2023 - Sept 2023

Graphic Design Intern

These are some of the most relevant works that I have created in my time working for Super Selectos in El Salvador 

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Space Mail

Feb 2023 - May 2023

Lead Artist and Creator of Assets and Backgrounds for "Space Mail"

I am delighted to showcase my role as the lead artist and creator of assets and backgrounds for the captivating game, "Space Mail." Throughout the development process, I dedicated myself to crafting visually stunning experiences, bringing the game's world to life with meticulous attention to detail.

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Overgrown

Jan 30th 2023 - Feb 3rd 2023

I am thrilled to present our group game jam project, a collaborative endeavor where I played a key role in creating the UI assets and designing the captivating title screen. This project was the result of a dynamic team effort, and I invite you to explore the game and review the accompanying GDD (Game Design Document).

Nov 2022 - Dec 2022

 I am thrilled to present a personal project dedicated to Riot Games and their highly anticipated upcoming game, Project L. This project serves as an avenue to showcase my UI design concept, offering an exciting glimpse into my vision for the game's user interface.

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As an ardent fan of Riot Games and their innovative game development, I embarked on this project with a deep appreciation for their unique style and commitment to creating immersive experiences. Drawing inspiration from their previous titles, I aimed to craft a UI concept that seamlessly integrates with the Project L universe while introducing fresh and captivating design elements.

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Project L UI Design

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Reap What You Soul Game Project

Aug 2022 - Dec 2022

As an art designer, I had the privilege of contributing numerous assets that were instrumental in bringing the game to life.
 

I invite you to explore the game and discover the art assets I created, which served as key visual components within the project. These assets not only showcased my artistic abilities but also demonstrated my commitment to delivering high-quality work that enriches the overall gaming experience.

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Robot Range — Game Development II

2021

Game developed in Unity, with the following elements: Character controller, animations, 3D models, VFX, and SFX. 
Designed game level, premade models, usage, and asset location.

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Self Portrait

2020

A self-portrait in Adobe Illustrator; this was the beginning of some of the Portraits that I decided to make for most of my friends

2019

This was a project For Media design That consisted in creating a Commercial website selling something. I created and designed a website dedicated in Pets supplies.

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Paws For Life Website Design

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Crunchyroll Re-designed

2019

This project consisted in redesigning an already existing webpage for Media Design. I chose Crunchyroll and decided to make it more friendly and less confusing compared to the actual webpage.

2019

This is a personal project for the gaming team Folklore, they asked me if I could make a recruiting posted for them. Looking for a specific type of player and also in a style that resembles the logo.

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Folklore Wanted Poster

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©2022 by Ricardo Villalobos. Proudly created with Wix.com

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